Hello there!
As a visual artist with a passion for technology and traditional techniques, my work spans across various mediums, from movies and games to interactive toys and experiences – anything that ignites my creative spirit.
I thrive in leading creative teams and collaborating with both artistic and technical professionals, embracing the unique blend of visual artistry and coding. Currently based in Seattle, I’m excited to connect with fellow artists and professionals who share a passion for bridging the gap between art and technology.
My most recent VR experience, The Night Cafe: A VR Tribute to Van Gogh, won the Platinum and Community Choice awards at the Oculus Mobile Jam, as well as the Best Immersive award at the Cinequest Film & VR Festival.
With a background in animation, I began creating short films using toys and clay as a kid, eventually transitioning to pencils and paper, and ultimately focusing on digital and interactive formats. My professional experience includes working at companies like Audience Entertainment, where I built interactive experiences for the big screen, and Wave XR, creating next-generation live concerts for the metaverse, to Niantic, where I helped bring new features to Pokemon GO.
I studied film, animation, and interactive at New York University Tisch School of the Arts, and live-action film directing at the American Film Institute Conservatory.
Today, my expertise includes tools such as Maya, ZBrush, Unreal, Photoshop, Unity, and After Effects. As an Art Director and 3D Generalist, I’m always ready to specialize when a project calls for it.
Let’s connect and create something amazing together!