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  • Using Desmos to Find Curves (C#)

    I recently started using Desmos, a free graphing tool, to come up with curve equations for my C# scripts.

  • Adapting a Gear VR Experience for Vive

    I decided to take some time off from developing our next game to get The Night Cafe working with Vive. This experience was originally designed for seated or standing VR without motion controls, although…

  • Room Scale vs. Seated VR

    It will be interesting to see which version of VR becomes more widely adopted. Each have their advantages and disadvantages and each has content that is better suited to that experience. Ultimately…

  • The Making of Night Cafe (part 2)

    This is the second and final part of the Making of Night Cafe series. For part 1 click here. Unity and Scene Construction Once I had all the assets built and ready for Unity I…

  • Sleep No More: 360 Immersive Storytelling

    I went to see a performance of Sleep No More over the weekend and I thought I would write about my experience because I think it’s pretty relevant to VR storytelling. Sleep…

  • The Making of Night Cafe (Part 1)

    I’ve been meaning to put together a post to wrap up the Night Cafe project for some time now. This is the project that won the Platinum award in the Oculus Mobile VR Jam 2015 for…